Death in the Eyes

Death in the Eyes 3

The Iconographies of Death in Cinema: Personae, Representations, and Imaginaries

24-25 June 2027 University of L’Aquila (Università degli Studi dell’Aquila), Italy

Few cinematic images have entered the collective imagination as profoundly as Death in Ingmar Bergman’s The Seventh Seal (Det sjunde inseglet, 1957). A pale-faced man cloaked in a long black mantle, challenging the knight Antonius Block to a game of chess against the backdrop of the fourteenth-century Black Death, this celebrated personification draws upon a rich medieval iconographic tradition, embodying the inevitability of death, the crisis of faith, and the equality of all human beings before their ultimate fate. Bergman’s Death evokes the numerous allegories of mortality developed between the Middle Ages and the Renaissance, demonstrating cinema’s extraordinary capacity to reactivate, reinterpret, and transform visual traditions that have endured across centuries.

Cinema thus emerges as an iconological apparatus capable of bringing different historical temporalities into dialogue and may be understood as a privileged site for the Nachleben of images, in the Aby Warburg sense subsequently extensively explored by, among others, Georges Didi-Huberman. Iconographies of death are not merely inherited; they migrate across media, are continually reassembled, reconfigured, and reinscribed within new cultural imaginaries. Ancient archetypes coexist with contemporary sensibilities. André Bazin understood photography and cinema as forms of the “mummification of time”, preserving reality beyond its disappearance. Edgar Morin interpreted the moving image as an anthropological response to humanity’s enduring desire for survival and immortality. Moving images’ spectral dimension has eventually been elaborated upon in Jacques Derrida’s highly influential (including for film-, media- and visual culture scholarship) hauntology.

Cinema has developed an extensive repertoire of visual forms and aesthetic strategies whereby the inevitable, the invisible, and the unrepresentable acquire shape and visibility. Death has assumed an extraordinary variety of forms and representations: skeleton, Grim Reaper, psychopomp, ghost, invisible presence, and cosmic force. At times, it appears as a fully embodied character endowed with agency, speech, and intention; at others, it remains an abstract principle, perceptible only through its effects, rendering visible that which, by definition, escapes representation. It is a spectral figure rooted in Swedish folklore in The Phantom Carriage (1921). It erupts as a medieval Totentanz within the dystopian future of Metropolis (1927); it takes the form of the seductive young man in Death Takes a Holiday (1934), of the celestial official administering the afterlife in A Matter of Life and Death (1946), of the sardonic visitor concluding The Meaning of Life (1983), of the enigmatic Joe Black in Meet Joe Black (1998), of the ironic yet melancholic figure traversing The Book of Life (2014) and Coco (2017), and of the unsettling Shinigami of the anime adaptation of the manga Death Note (2006-2007). Horror cinema has transformed death into monstrous corporeality through zombies, vampires, revenants, ghosts, and supernatural beings that dissolve the boundaries between life and death. Fantasy has imagined death as guide, companion, or mediator between worlds. Modern cinema has elevated it into a philosophical allegory of human existence, while animation has frequently offered ironic, pedagogical, or deeply melancholic incarnations of mortality.

To investigate the iconographies of death in cinema means to confront one of the fundamental questions of visual culture: how can images represent what stands for the ultimate limit of representation itself? From Philippe Ariès’s cultural history of death to Hans Belting’s anthropology of images; from the iconological studies of Warburg and Didi-Huberman to Laura Mulvey’s reflections on cinematic temporality and Elisabeth Bronfen’s analyses of the aestheticization of death, scholarship has consistently demonstrated that cinema does not merely stage death as a narrative event but continuously generates new forms of visibility, new personifications, and new visual imaginaries. Cinematic images thus become the site where memory, absence, corporeality, trauma, and survival converge, transforming one of humanity’s most universal experiences into an inexhaustible laboratory of forms, figures, and visions.

The ERC Project FILM AND DEATH is organizing with the University of L’Aquila a two-day conference exploring the multiple ways in which cinema has represented, embodied, personified, and visualized death. It invites contributions that investigate the figurative forms, aesthetic strategies, iconographic genealogies, and audiovisual dispositifs through which the cinematic medium renders death visible, thinkable, and culturally meaningful.

In parallel with the conference programme, the Necropoli Film Festival 2027 will organize film screenings (more details to be announced).

We particularly welcome interdisciplinary contributions from film and media studies, philosophy, art history, visual culture, media archaeology, death studies, religious studies, anthropology, comparative literature, and cultural studies.

Possible topics include, but are not limited to:

  • personifications of Death in cinema;
  • iconographic genealogies and the survival (Nachleben) of death imagery;
  • the aesthetics of dying, the corpse, decomposition, and mourning;
  • zombies, revenants, vampires, ghosts, and other liminal figures between life and death;
  • incarnations of death across cinematic genres (horror, fantasy, melodrama, the western, animation, science fiction, mondo and snuff movies);
  • hauntology, spectrality, and ghostly images;
  • digital death, technological immortality, artificial intelligence, and posthumanism;
  • intercultural and intermedial perspectives on the representation of death;
  • archives, images of the dead, photography, and audiovisual memory;
  • death, ecology, the Anthropocene, and planetary extinction.

Please submit a title, an abstract of 300-words, and short biographical note to deathintheeyes3@gmail.com by 30 November 2026. Accepted speakers will be notified before December 18. A registration fee of 90 euros (which includes lunches and coffee breaks) will be due in early 2027. A selection of papers presented in the conference will be part of an edited collection planned for 2028.

Organizers: Mirko Lino (University of L’Aquila); Lucas Ferraço Nassif, Marco Grosoli, Susana Viegas, and Vasco Baptista Marques (NOVA University Lisbon)

Film and Death Project website: https://filmdeath.fcsh.unl.pt/

Haunted Landscapes

Conference: Falmouth University, June 30 to 2nd July 2027

In 2014 and 2023, Falmouth University hosted two of its most successful conferences: Haunted Landscapes. This conference is round three of that event, which will again be held in beautiful Cornwall on the Falmouth Campus, set in lush tropical gardens and only a few minutes’ walk away from its picturesque town and beaches.

Literature, art, games, and film have always explored concepts of the supernatural, as well as the landscape, and the environment – those places and spaces haunted by spectres, memory, or history. Places may be indelibly marked by the past and by the people who populated and shaped the environment in an infinite variety of ways. Landscapes can be haunted by acts of violence done, and irrevocable crimes committed, and echoes and memories of oppression, persecution, and colonization. Layers of memory and action can be embedded in the landscape alongside the layering of history in stone and soil. Encounters with the landscape reverberate through the ages as well as through the rocks, trees, hills, and streams that are still present today. Ghosts can shade the atmosphere of a place, showing that some things never vanish, and the environment as a whole bears witness to the devastating impact of human action.

This conference will explore haunted landscapes of all sorts – from environments teetering on the verge of collapse due to climate emergency, to landscapes steeped in blood, dripping in nostalgia, or haunted by spectral memories, supernatural entities, and the threatening future of AI.

We welcome topics and proposals from any discipline. Subjects can include (but are not limited to):

  • The climate emergency
  • Technology/AI
  • Ghosts
  • The Weird
  • Memory
  • Altered Spaces
  • Intoxication
  • Hauntings
  • Affect and Emotion
  • History
  • Folklore/Folk Horror/Fairy Tales
  • The Local/Regional
  • Specific Landscapes – the ocean, bogs, forests, mountains etc
  • The Uncanny
  • Nature
  • Non-human animals
  • Flora and fauna
  • Death, life, and rebirth

Please send 250 word abstracts and a short bio (and any questions) to: Hauntedlandscapes2027@gmail.com

Deadline: 1st February 2027

Website: www.darkeconomies.co.uk

 

 

 

 

Kinema Club in Bangkok

Call for Papers

25th Kinema Club Conference in Bangkok – Japanese Cinema, Asia and the Global South

Conference venue: Chulalongkorn University, Bangkok, Thailand
Conference dates: 17-19 February 2027
Conference organisers: Katarzyna Ancuta (Chulalongkorn University) and Christophe Thouny (Ritsumeikan University)

Call for papers closes on 20 October 2026.

We welcome proposals for the 25th Kinema Club conference on Japanese film and moving-image media, to be held at Chulalongkorn University in Bangkok, Thailand.

The first Kinema Club conference in Bangkok provides an occasion to reconsider the place of Japanese film and moving-image media in the Global South, and in Asia in particular. The conference aims to explore Japanese cinema from Asian and Global South perspectives, opening up new and alternative ways of understanding and theorising Japanese visual media. Rather than approaching Japanese cinema primarily through established national frameworks, the conference seeks to foreground the regional and transnational networks through which Japanese moving-image media are produced, circulated, and consumed across Asia and the Global South.

More specifically, we are interested in situating this discussion within a moment marked by an ongoing planetary crisis affecting all spheres of existence – the social, environmental, political, and existential – and by the growing dominance of televisual modes of moving-image consumption through online streaming platforms. These developments challenge established conceptualisations of cinema while redefining the relationships between the local, the global, and the planetary.

With this in mind, we welcome presentations that question the nature of place in Japanese film and moving-image media. This might include papers on transnational collaboration and co-production, as well as on the circulation and consumption of Japanese moving images across screens and venues in the Global South, and the increasing presence of these modes of engagement within the Global North. Given the location of the conference, we are particularly interested in abstracts that provide opportunities to re-examine the legacy of Thai and Southeast Asian cinematic practices in relation to Japan and Japanese visual media. We also welcome applications from PhD students and early-career scholars.

Suggested topics may include, but are not limited to:

  • Japanese film and moving-image media in Asia and the Global South
  • Japanese cinema as world cinema
  • Japanese film and global streaming platforms
  • Co-production, outsourcing, and transnational film work
  • Thailand and Japan: cinematic connections, collaboration, and co-production
  • Japanese cinema, Asian folklore, and animism
  • The legacy of J-horror in Asian horror media
  • Urban infrastructure, Japanese film, and Asia
  • Colonial and postcolonial cinema and Japan
  • Japanese BL moving-image media and Asia
  • Japanese cinema, planetary crisis, and planetary lives

Conference Format:

Kinema Club will take place over three days, 17-19 February 2027, at Chulalongkorn University. We welcome applications for individual presentations or panels. As a rule, only in-person attendance will be allowed, and there will be no attendance fee. This format is intended to encourage more discussion between presenters and the audience. For this reason, we ask that presentations be no longer than ten minutes, introducing a few key ideas about a particular visual text to open up discussion, rather than taking the form of a conventional 20-minute formal talk.

Please send abstracts of up to 200 words and a brief bio to kinemabkk@gmail.com

Deadline for paper proposals: 20 October 2027.

 

Supernatural animals, mystical beasts, and uncanny creatures: Folklore in place

Supernatural animals, mystical beasts, and uncanny creatures: Folklore in place

9-13 November 2026, Guangzhou, China
Animals and animal-like beings are prominent in folklore around the globe, and they play an important role in how people view and know the world. Individuals may be frightened, awed, amused, killed, assisted, forewarned, or rescued through their encounters with mysterious creatures. These creatures may be ordinary animals imbued with powers beyond human comprehension, ghosts of animals, shapeshifting humans or spirits, powerful deities, or categories of supernatural beings in their own right. Stories of supernatural animals occur not just in first-person experience narratives but also in legends that help root a sense of local community and in mythical tales that contribute to constructing the nation.
Ghostly pigs, spectral dogs, cunning or amorous fox spirits, murderous water-horses, helpful dolphins, noble dragons, seal lovers, world-bearing turtles, spirit animal companions, spookily prescient birds, wandering-soul mice, ferocious tigers, witch familiars, immense lake fish, animal ancestors, snail brides, spider gods, hunter-evading game animals—these are just a small selection of the uncanny creatures that have entered into and shaped human cultures.
Yet cultures, lifewJorlds, and places are mutually constitutive, and knowledge is always situated. Animal myths, legends, and narratives arise out of and develop within specific spatial and environmental contexts. This conference asks: What can place tell us about supernatural animal legends? What can mythical creatures tell us about the way people conceive of and create place? How can geographically situated animal folklore inform our understandings of cultural values—and perhaps of humanity itself?
We invite presentations that reflect on the role of place in constructing culture or the role of culture in constructing place in the context of supernatural animals in folklore, myth, legend, and tradition. The conference is open to all theoretical approaches.
Tommy Kuusela (PhD, Researcher and archivist at The Folklore Archive in Uppsala; Institute for Language and Folklore) will serve as keynote speaker.
Abstract submission: If you wish to give a presentation at the conference, please submit your proposal to co-convenor Adam Grydehøj agrydehoj@islanddynamics.org. Please use ‘Abstract for Supernatural Animals conference’ as the title for your e-mail. The proposal should include: 1) presentation title, 2) abstract (150-200 words), and 3) numbered list of authors/speakers (including e-mail addresses and affiliations for each author). All this information should be contained in the text of the submission e-mail rather than being included in an attachment. After submission, your proposal will be reviewed, and the organisers will respond with a decision as soon as possible. The earlier you submit your proposal, the earlier you will receive the decision. All presentations will be in English. The deadline for abstracts is 28 February 2026.
Conference location: The conference will be held in Guangzhou in China’s Pearl River Delta. Guangzhou is an ancient city shaped by its river and estuary environment. Guangzhou, known as ‘The City of Goats’, has an animal-related foundation myth, in which five colourful heavenly goats brought six kinds of grain to the people of the city. Over the millennia, Guangzhou’s landscape of wetlands and mountain islands has given way to a gleaming megacity, though its traditional Lingnan culture remains vibrant, and traditional music, foodways, festivals, and arts continue to be practiced. Field trips will explore Guangzhou’s rich history and culture (old and new) through visits to heritage sites such as Yong Qing Fang and its Cantonese Opera Museum, the colonial enclave of Shamian Island, the Chen Clan Ancestral Hall folk art museum, and the Pearl River itself (along which we will take a nighttime cruise). Delegates will also have the opportunity to take part in what we believe will be the first-ever Guangzhou Ghost Tour. A post-conference study trip will visit the nearby city of Zhaoqing, site of the magnificent and legend-filled lake island mountains, the Seven-Star Crags, as well as home to Long Mu, the Mother of Dragons. 9-11 November will be spent in Guangzhou, and 12-13 November will be spent in Zhaoqing.
Publication opportunity: This conference is organised in association with Island Dynamics and the peer reviewed, non-fee charging open access journal Folk, Knowledge, Place https://folkknowledgeplace.org. Presenters are strongly encouraged to submit papers for consideration for a special section of Folk, Knowledge, Place on the theme of ‘Supernatural animals, mystical beasts, and uncanny creatures’. Papers will need to match the journal’s theme and scope. The deadline for special section submissions is 30 April 2026. The aim is to allow papers that successfully pass peer review to be published in advance of the conference itself. Although we strongly encourage article submissions, it is not necessary to submit a paper to the journal or to have a paper accepted for publication in order to participate in the conference. To learn more about journal publication, please contact co-editor-in-chief Adam Grydehøj at agrydehoj@islanddynamics.org.
Conference registration: Presenters can register for the conference free of charge. Registration includes attendance at the conference presentations, participation in field trips inside Guangzhou, and a number of group meals. In order to finalise your place in the conference programme, it will be necessary for you to share in advance with the organisers the details of your plane tickets and your passport information. Those wishing to participate in the study trip to Zhaoqing will need to pay a fee to cover transportation and accommodation costs.
Travel, accommodation, and visas: Conference registration does not include accommodation or travel costs to and from Guangzhou. The organisers can assist with booking accommodation upon request. More information on recommended accommodation is coming soon. The most convenient way of reaching Guangzhou is to fly into Guangzhou Baiyun International Airport, located to the north of the city. It is possible to fly into Guangzhou Baiyun International Airport both directly from overseas and via stops in other Chinese cities. It is also possible to fly to Hong Kong International Airport or to Shenzhen Bao’an International Airport and then to take a bus or train to Guangzhou.
Citizens of many European and Asian countries now have the possibility of visa-free travel to China for up to 30 days. Citizens of other countries may need to apply for a visa. The conference organisers will provide the necessary documents for your visa application, but the application itself is your own responsibility.
Co-convenors: Adam Grydehøj (School of Foreign Languages, South China University of Technology) & Ping Su (School of Foreign Languages, South China University of Technology)
Organisers: School of Foreign Languages, South China University of Technology; ‘Folk, Knowledge, Place’; & Island Dynamics

III International Gothic Conference

(Un)natural Horror: Eco, Bio, and Techno Encounters in Gothic Landscapes

8-10 December, University of Costa Rica

For more information please read the original CFP below.